AI Insights · Timothy · October 2022
Top 5 2D Anime Games on iOS in Lithuania for Q3 2022
Discover the performance trends of the top 5 2D anime games on iOS in Lithuania during Q3 2022, featuring weekly downloads, revenue, and active users data.
During the third quarter of 2022, the top 5 2D anime games on iOS in Lithuania exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Lily Diary
Throughout the quarter, Lily Diary showed a fluctuating trend in weekly downloads, peaking at 151 in the week of July 4th. However, downloads saw a significant drop towards the end of the quarter, reaching just 2 by the final week of September. In terms of revenue, the game saw a modest increase, peaking at $10 in the first week of September. Active users experienced a decline from 448 in early July to 263 by the end of September.
Gacha Life
Gacha Life maintained moderate weekly downloads, with notable peaks of 54 in mid-September. Active users showed a slight downward trend, starting from 823 in early July and ending at 666 by the end of September. Despite the fluctuations in downloads and active users, the game did not generate any revenue during this period.
Gacha Club
Gacha Club experienced a steady stream of downloads, with a peak of 63 in mid-July. Active users remained relatively stable, starting at 1.01K in late June and ending at 837 by the end of the quarter. Similar to Gacha Life, Gacha Club did not generate any revenue during this period.
DRAGON BALL Z DOKKAN BATTLE
DRAGON BALL Z DOKKAN BATTLE saw significant revenue fluctuations, peaking at $496 in late August. Weekly downloads varied, with the highest number of 110 occurring in the last week of August. Active users saw a gradual increase, peaking at 78 in early September before stabilizing at 47 by the end of the quarter.
One Punch Man - The Strongest
One Punch Man - The Strongest, despite being released in late September, showed promising initial performance. Weekly downloads surged from 80 in its release week to 190 in the following week. Revenue also saw a significant jump from $9 to $93. Active users increased from 74 in the release week to 189 by the end of September.
For more detailed insights and data, visit Sensor Tower.